Hi. I am Fangda Luo, an enthusiastic game artist and technical artist, graduated from Carnegie Mellon University, Entertainment Technology Center. I earned my Bachelor of Fine Arts degree at School of the Art Institute of Chicago, where I gained a background in video post-production, 3D animation and digital illustration.

I am passionate about 3D modeling and writing Maya Tool. As an artist myself who has technical experiences, I understand what tool artists need to improve efficiency, and how 3D models need to be iterated for better performance. 

Currently, I work at Schell Games located at Pittsburgh, United States, as a 3D artist. My career goal is to create influential games and experiences that are inspiring and thoughtful.


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